TACTICS

ORGANIZED FORCES

MILITARY TACTICAL OPERATIONS and STRATEGY

 

 

 

 

 

 

 

 

Sid-Cham

ORGANIZED-FORCES in ONLINE MULTIPLAYER VIRTUAL THEATRES

- Organized Strategy and Tactics,

- Simple Basic Commands (movements and formations),

- Teamwork and Cooperation.

- Advocate for Anti-Cheat movement.

TO COUNTER THE CULT OF SELFHOOD.


Because the internet provides anonymous presence
in Multi-Members Online Role-Playing Games (MMORPG, or Virtual Templates),
it allows a series of improper conducts and wrong behaviours
with very little accountability.

-
Rascality
(malicious behaviour that causes discomfort or annoyance in others);

- Mischief
(conduct or activity that causes petty annoyance, a tendency to vex, or annoy others);

- Misconduct
(not conforming to prevailing standards, dishonest deliberate wrongdoings,
disrespect, using others).

Hot-headed and exploiters are excelling at duping others.

Alleviating being responsible, liable, or answerable,
this Anonymousness Curtain has forced the development of individuality
to such an extent that 3D World members are particularly self-interested.

Self-centeredness (the cult of selfhood):
Caring only for oneself; concerned primarily with one's own interests and benefits,
regardless of others. Personal interest and advantage predominates.

Most regrettably, selfhood is becoming the norm.
The well-known "One for all and all for one"
is changing into "All for one and one for oneself".

Hence, real and honest team-work is literally impossible,
and organised-forces are practically unfeasible. Whereas extremely difficult
and hazardous to be carried out or put into practice !


This problem has even alerted the designers of 3D Worlds.

Many templates in development are taking care of this matter
by settings which necessitate real honest cooperation.
Accomplishing any achievements compels to long lasting team-work.


This site is providing information to help build cooperation
and create steady companionship in team-work.